Category : wait

Is there a way to make a waiting function in JS that can be called multiple times in parrallel? I tried using the following functions : sleep(ms) { return new Promise(resolve => setTimeout(resolve, ms)); }, doSmth(editedImage){ await this.sleep(8000); this.$store.dispatch("updateImage", editedImage); } But when calling 2 times quickly doSmth(), only the last call will work and ..

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I am working on a progress bar. I click on a button that initiates the progress bar Then I used waitUntill to wait till the progress bar (cyElement) is not visible I verify that a second control (cyElement2) is now visible cy.waitUntil(()=> { cy.get(cyElement).should(‘not.be.visible’) }).then(()=>{ cy.get(cyElement2).should(‘be.visible’) }); The below code waits only 400ms to check ..

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I want my code in JavaScript to pause when I create and image and wait for it to load before continuing. I tried writing this code: var width, height = "width", "height" img = new image() image.onload = () => {width = this.width; height = this.height} image.src = "https://cdn.discordapp.com/avatars/418893693106389024/aaed638ebdb3bfe2d4e1d3e7f9da62ef.png?size=256" console.log(width, height) However, when I run ..

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I know this has been asked on SO and Github already, but none of the solutions are suitable for the scenario I have because, I am looking for successful SSO login by doing keypress/button-click actions on Google Auth and Identity Auth SSO options. In these options the final Login page URL is too long and ..

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I have an if statement which looks something like this: if( extra.RewardId === "idnumberhere") { egg.classList.add("bounce"); setTimeout (() => { egg.classList.remove("bounce"); petEffects.innerText = `Working`; petEffects.classList.add("typing"); }, 3000); setTimeout (() => { petEffects.innerText = “; petEffects.classList.remove("typing"); }, 5000); } It is a bit longer than this, but the main problem is that it is interrupting itself ..

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